AI Insights · Timothy · October 2021
Top 5 io Games on iOS in the Middle East: Q3 2021 Performance
Discover the performance trends of the top 5 io games on the iOS platform in the Middle East during Q3 2021, with insights on downloads, revenue, and active users.
During the third quarter of 2021, the top 5 io games on the iOS platform in the Middle East exhibited varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
Snake.io - Fun Online Snake from Kooapps saw a steady revenue increase, peaking at approximately $1K in the first week of August. Weekly downloads for the game fluctuated, reaching a high of around 35K in mid-July before declining to about 18K by the end of September. Active users followed a similar trend, peaking at nearly 289K in late July and then gradually decreasing to about 231K at the quarter's end.
slither.io by Lowtech Studios LLC experienced modest revenue throughout the quarter, with a peak of $171 at the end of June. Downloads displayed a mid-quarter high of around 12K in mid-August but fell to approximately 4K in the last week of September. Active users showed an overall decline from about 49K at the start of the quarter to 42K by the end.
Crowd City from Voodoo saw a decline in revenue, starting at $134 in late June and dropping to just $40 by the end of September. Downloads were highest at the beginning of the quarter with around 10K, but they decreased to about 4.6K by the last week of September. Active users also saw a downward trend, starting at approximately 92K in late June and ending at around 68K.
Fall.io - Race of Dino by Duong Nguyen had an interesting revenue trajectory, peaking at around $636 in mid-August and maintaining around $478 by the end of September. Weekly downloads started strong at approximately 39K in late June, but fluctuated and settled around 2.7K by the end of September. Active users followed a similar pattern, starting at around 32K and decreasing to approximately 10.7K by the end of the quarter.
State.io - Conquer the World from AI Games FZ showed a consistent revenue trend, peaking at $315 in mid-September. Downloads saw a high of around 8.4K in early August, with fluctuations leading to a final count of about 6.8K by the end of September. Active users increased from 19.6K at the beginning of the quarter to around 25.8K by the end of September.
For more detailed insights into the performance of these and other mobile games, visit Sensor Tower.